Five Tips for Choosing Fonts for Elearning

Explore behind the drop down menu on any of the big name content creation applications and you’ll find hundreds of fonts in all shapes and sizes. How do you find one that is perfect for your elearning project? Which one will deliver information clearly to your learners, while also contributing to an engaging design? Here are five tips for matchmaking fonts for your project.

Read more on my blog over at GLAD Solutions!

Random Number Generator

A little blast from the past. Before the random fortune teller and the random word generator, I started out pairing together Storyline and Javascript with this simple random number generator. It creates a whole integer between 1 and 10.

randnum

Click here to view

How to do this:

  1. Create a variable in storyline called “randnum”
  2. Add a trigger to execute Javascript when the generate button is clicked. Enter in this Javascript:

var randomnumber = Math.floor((Math.random()*10)+1);
var player = GetPlayer();
player.SetVar(“randnum”,randomnumber);

3. Add in a reference to the storyline variable (%randnum%) where the random number will be displayed.

Easy peasy!